This essay aims to explore the
significance of some of the naming choices made by the developers of Final
Fantasy 7 (hereafter FF7), in particular the game’s two main villains (Sephiroth
and Jenova), the real-world sources for these characters’ names, and the occult
or mystical concepts associated with them. In turn, it will be shown how real-world
religious ideas – but also their history and politics - are mirrored in the
script and the story of FF7. This will allow for an interpretation of the
deeper meaning of those names, characters, and story-arcs. As with all good
science fiction, the story of FF7 is not merely fantasy, but reflects
thorny topics from our real world, in some subtle and surprising ways, and this
essay we will not therefore talk about Jewish mysticism in isolation as it
might appear from the title, but will touch upon its relation to European
history, politics, psychology, philosophy and many things besides.
In particular I will argue that the
characters and story arcs of Sephiroth and Jenova, and the concept of the “Jenova
reunion” are critiques of the theme of messianism, as it appears in both
religious and non-religious contexts. We will see how these characters derive their
names from the Jewish mystical tradition of Kabbalah, and how the spiritual
significance of these concepts is reflected in the role played by these
corresponding characters in the game. We will also see, in the second half of
the essay, how the depiction of these characters seems to embody a critique of messianism. But I will also argue that FF7 is not a mere critique
of messianism as a Western cultural artefact. Rather, it will be important to
show that FF7 attempts to digest the theme of messianism by presenting a
story in which the messianic impulse, in both its political and psychological manifestations
can be made intelligible to the player through their depiction in a
fictionalised, high-fantasy setting.
We will do this in 3 parts. In the
first part I will try to outline a definition of what I mean by messianism,
what is the meaning of the name “Sephiroth” and begin to suggest what the
connection here might be. In turn, I will focus on some key dialogue in
Sephiroth’s storyline and explain how we can connect these to the idea of
messianism. In the second part we will do the same thing again, but this time
with Jenova. This will allow us to connect this information together and show
how Sephiroth’s messianism reflects the history of Jewish messianism. In the
final part, I will try to spell out the historical-political message that seems
to be represented through Sephiroth’s storyline, and how this all fits into the
context of other JRPGs and Japanese media with (more or less explicit) philosophical
themes, released during the late nineties and early 2000s.
Before we begin, I must give the following disclaimers.
·
Firstly, and as will be clear to - careful - readers, this is
not intended to be an anti-religious screed. I am not claiming that final
fantasy 7 is anti-Christianity, anti-kabbalah or anti-Judaism. Instead, I am
saying that the writers of ff7 borrowed concepts from these religions to
critique a broader cultural theme, namely messianism – in both its religious
and secular varieties – and the psychology behind it. My ultimate point is that
messianism is not the target of a dismissive critique. Rather, it is
through this critique that FF7 attempts to incorporate and make intelligible an
aspect of Western culture that is, in some sense, alien to that of its Japanese
developers.
·
Secondly, in this essay I am not claiming to
have direct access to the minds and intentions of the creators of this video
game. What I will say here is simply my interpretation on the basis of the text
of the game, and of my research into its real-world sources. I am not claiming
that the writers at FF7 are spiritual adepts in Kabbalah, or scholars in German
philosophy (perhaps this is something to be grateful for). Nor do I claim to
have any expertise on Kabbalah, beyond the admittedly superficial research I
present here. The point of the essay is simply to explore the meaning of the game’s
real-world references, rather than the intention of the game’s developers.
· Thirdly, and on a related note, this is not meant to be a
piece of academic writing. All of the information contained here, with a few
exceptions, can be found using online dictionaries, Wikipedia, the FF7 wiki, or
Stanford Encyclopaedia of Philosophy. I have mentioned my sources where
possible, but prefer to avoid breaking the flow with constant footnotes,
etcetera. Whosoever wishes to correct or challenge what they find here is
welcome to do so. I also encourage you to offer your own references if you have
them.
·
Fourthly, in the course of our discussion on
Jenova and Sephiroth, the topic of gender identity will inevitably come up. This, of course, has become a much bigger deal, culturally, than it was in 1997. Whatever the attitude of FF7’s developers is towards gender/trans issues, and whatever
the rights and wrongs of the matter are, this is not what I am concerned with
in this essay. I simply aim to point out certain ambiguities in the text, and
to point out what their significance may be – again, I do not know the minds of
Nojima and the rest, and so it is not for me to take issue with them on this
point one way or another.
· Finally, I will assume the reader is already familiar with the plot of FF7. For those who are not, it is recommended either to play the game first (!) or at least to read a plot synopsis.
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